ferewhatis.blogg.se

Are your mods tied to your vortex account
Are your mods tied to your vortex account









are your mods tied to your vortex account

Overcharge quills by shooting an enemy with quills attached until they glow, then detonate increasing the damage to 30 CORROSIVE damage each. Press F again to detonate dealing 15 CORROSIVE damage each within 2.5 meters. Upon exiting, the clone explodes dealing 250 damage within 5.5 meters. The caster is invulnerable and their Movement Speed is increased by 30%. Once full, they will fly back and heal the hero.Įnter a rift for 2.8 seconds leaving a summoned CLONE behind which draws aggro within 12.5 meters.

are your mods tied to your vortex account

Powerful enemies won't be banished, but will take increased damage from the Repulsor.įires 4 beetles that will fly towards enemies within 10 meters, land on them, and steal 50 health over 5 seconds. When they return, they'll take 1.25x the damage from the Repulsor's primary fire for 8 seconds. Adds 300 damage per enemy and divides total damage among all enemies.įires a projectile that banishes enemies into another dimension for 4 seconds. Once unstable it explode dealing up to 500 damage within 5 meters. (Max 2).įires an explosive round that deals 25 ROT damage within 3 meters and will leave a deadly gas cloud that slows enemies and lasts for 7 seconds.įires a projectile which deals 50 damage and opens a gravity well for 5 seconds. Tentacles deals 75 SHOCK damage, steals 1.25% of the hero's Max Health per hit, and apply the OVERLOADED effect. Launches a projectile which summon a TENTACLE. Shoots an arcing fireball that deals 25 FIRE damage and ignites enemies with the BURNING effect within 2 meters, dealing 300 FIRE damage over 10 seconds. (Max 2)įires an explosive round that deals up to 240 damage to enemies within 4 meters.

#Are your mods tied to your vortex account full#

Summons a full automatic TURRET that shoots at 5 rounds per second and deals 5 damage per hit. Spews flames that will ignite targets with the BURNING effect dealing 100 FIRE damage over 10 seconds. Projects a 20 meter aura that moves with the caster and reduces incoming damage to all allies standing in the aura by 15%. Overloaded enemies will trigger an explosion when they get within 4 meters from each other dealing up to 325 SHOCK damage within a 5 meter. They will also take 10% less damage and be immune to STATUS effects for 5 seconds. 5 minutes cooldown.įires a projectile that deals 65 SHOCK damage and applies the OVERLOADED effect. If charged upon death, the wielder will be revived with 50% Health. (Max 2)įires a projectile that deals 20 CORROSIVE damage within 2.5 meters releasing an insect cloud that lasts for 12 seconds. Summons a WASTELAND SKULL which shoots projectiles that deal 40 damage per hit. Lasts 15 seconds.Ĭonjures an electrical storm centered around the caster which discharges lightning strikes that deal 40 SHOCK damage to nearby enemies within 35 meters and reduces incoming damage by 50%. Unleash insects that will seek after enemies within 20 meters and repeatedly attack dealing 5 CORROSIVE damage per hit. Teleports the caster forward up to 13 meters and creates an electrical blast that deals 210 SHOCK damage within 3 meters. Projects a 5 meter aura that moves with the caster and applies CORRODED stacks over time. All allies standing in that aura will have all of their damage dealt increased by 10%. Projects a 25 meter aura that moves with the caster. Lasts 10 seconds.įires a large spike that deals 125 damage, 300% additional stagger damage, and applies BLEEDING effect dealing 600 damage over 20 seconds. Heroes standing inside the energy field can shoot outward. Generates a 5 meter impenetrable energy field. (Max 2)įires a volley of 6 Radioactive projectiles that bounce off of the environment and deal 35 RADIATION damage each.ĭischarge 7 radioactive projectiles that will seek towards enemies within 20 meters and deal 30 RADIATION damage each. Summons a ROOT HOLLOW that deals 50 damage per hit.

are your mods tied to your vortex account

Crit Chance against marked enemies is increased by 10%. Marks all enemies within 35 meters for the caster and their allies. Shots also have a 100% chance to apply the BURNING effect, dealing 100 FIRE damage over 10 seconds. Lasts 60 seconds.Īmmunition is imbues with flame dealing FIRE damage which is increased by 15%. Reduces Melee damage taken from enemies by 20%, reflects 120% of Melee damage taken, and reduces stagger on hit. Shoots a projectile that summons a RATTLE WEED upon impact with 200 Health and draws aggro on enemies within 10 meters. Lasts 15 seconds. 10 seconds cooldown.Ĭreates a 2.3 meter healing pool that regenerates 10 Health per second. Surrounds the caster with a magical shield absorbing 50% of their Max Health in damage from incoming attacks and prevents getting staggered.











Are your mods tied to your vortex account